Today in Games in Community, we were able to play test the games that we have been designing all semester. Overall, I think the class came up with some pretty cool games. The game that Gabe and worked on ended up being really successful and fun. Our game features a solar system in which players make an effort to conquer as many planets as they can. The catch to our game, is that the rings that the planets are on rotate throughout the game, changing the shape of the board. Gabe and I plan on possibly emailing one of the game designers that we spoke to during the semester to learn how to publish a game. (Maybe that's a lofty goal, but hey, it could happen.)
Overall, I felt like I left the class with a much more positive view on game playing. While I learned how to play a lot of new games, I think the true value of the course was learning the art of engaging with others and teaching new games to new people. I was also fascinated by the some of the speakers and I enjoyed learning about the game-making process.
I certainly hope that this class will continue in future years. It was definitely worth my time and I honestly feel like I left with valuable things (such as designing the next big game of our generation).
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